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EctoGlyph

EctoGlyph

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Devlog

  • Blur & Smear & Menu
    January 05, 2025 by YedenPole
    Blur: The kernel for depth of field blur was updated from simple: ------- |0|1|0| ------- |1|1|1| ------- |0|1|0| ------- to a bit more fancy: ------------------------- |2^(1/2)| 1 |2^(1/2)| ---------... Continue reading
  • Enemy prototypes & skeletal animation
    December 21, 2024 by YedenPole
    Annual mini-update: Geists are naturally occurring ectoplasm anomalies. Although their looks and behaviour implies some degree of sentience, it is believed they’re not true souls and instead are a p... Continue reading
  • A self-imposed challenge
    December 16, 2023 by YedenPole
    Can I make a game from scratch, without any engines or game development specific libraries, using only APIs from my target platform? … Who knows. The “Game”: As a medium for this challenge I hav... Continue reading
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